Skip to main content

Riese: Kingdom Falling

Image from Goodreads

A prequel to the Syfy web series, this novel serves as an origin story for Riese, an orphaned princess wandering her former kingdom, which has been overthrown by religious radicals who venerate machine technology. Cox writes for the newcomer to this multi-media narrative universe, but it is clear that in many places the story would be more meaningful for someone already acquainted with later events. The action occurs both in a frame story set in the present-day of the Reise universe, as well as in extended flashbacks to the protagonist’s youth at the time of the upheavals which lead to her change of fortune. Given the author’s background in television, it’s not surprising that the story reads like a long, possibly two-part, TV episode, with fairly predictable outcomes consistent with genre tropes. The world of the novel is liberally peppered with tellingly broad and sometimes oddly inconsistent references to familiar Earth culture, although Cox takes care not to specify a time frame or even the name of the world on which the action takes place, going so far as to set a scene in an orrery, but refer to the sphere representing the planet on which the characters stand simply as “the world.” The primary entities in play during the flashback narrative are Reise’s kingdom, Elysia, a hegemon with a level of technology and battle ethics on par with medieval Europe, but with vastly more progressive sexual politics; Nixie, a troubled and newly belligerent land to the north whose technology has recently advanced to that of the high Renaissance; and the Sect, a religious order offering Steam-era technological aide to Elysia in exchange for proselytization rights and influence at court. Elysia is described with a strange mix of Earthly references: its name harkens to the afterlife of Greek heroes, while its capital Asgard, Riese’s companion wolf Fenrir, and the games warden Tyr (among others) all take their names from Norse myth. Nixie could be named for either the water creatures of German lore, or the vacuum-tube display technology. The Sect awaits Ragnarok, the Norse end times, but worships a goddess called Sonne (based on the Germanic root from which sun is derived) and in an unusual twist on solunar gender convention, reviles her evil brother, Lune (from the Latin). As a whole, Cox can only be faulted for the familiar predictability of the action, while Ryan Copple and Kaleena Kiff — Riese’s creators — shoulder the blame for creating what amounts to a fantasy world with a thin veneer of steampunk menace.

  • Riese: Kingdom Falling by Greg Cox
  • Middle Grade Simon & Schuster Books for Young Readers
  • 281 pp.
  • Published 2012
  • ISBN 978-14424-2969-7
  • $16.99
  • Fantasy

Comments

Popular posts from this blog

Decloaking Wakanda: Creating Space for BIPOC Nerds

On February 9, 2023, at the fourth Joint Conference of Librarians of Color (JCLC), I had the exhilarating experience of guiding a discussion that focused on the need to connect with nerd culture and create a welcoming environment for the BIPOC fandom. The soul of this session had been several years in the making and built on countless heart-to-heart moments. So, I couldn’t imagine a better venue for seeing it actualized than my first JCLC. Furthermore, for this session, I had the honor of being in conversation with fellow nerds and comics librarians Jean Darnell and Deimosa Webber-Bey . To my eternal amazement, our talk was met with a standing room only reception, and afterward we were repeatedly regaled with tales of being turned away at the door. In hopes of capturing a small portion of that day's magic, this post grew out of that discussion. *** For the past 30 years, BIPOC nerds have existed in the cringe-worthy shadow of Urkel. What if, instead, they’d had portrayals such as

BIMM, DIMM, and PIT - Oh My!

Sara Pavone and Christina Taylor, the RRHS librarians, used a combination of different technologies to introduce the logistics of digital copyright protection to students in BIMM, DIMM, and PIT. This lesson marked the maiden voyage of the iPads that the library received as part of the Next Generation Digital Classroom (NGDC) initiative. Mrs. Pavone and Mrs. Taylor combined the tablets with Blendspace , Google Drive , and WeVideo to provide a lesson that not only engaged the students but also allowed teachers to differentiate the instruction to meet students’ needs. Finally, because the entire lesson was platform agnostic, using online tools, students were able to work at their own pace...beyond the confines of the physical classroom...from anywhere they had Internet access. Many students commented that they enjoyed the lesson and thought it was a lot better than last year’s, which was not nearly as interactive nor heavy in technology. **This post was originally published on the  Round

Where the Sidewalk Ends

Although published in crisp black and white, former  Playboy  correspondent Silverstein’s classic collection of poems and drawings  Where the Sidewalk Ends  fairly explodes with colorful language of the kid-friendly sort. Taken by themselves, the poems range in length from a handful of lines up to three pages, and in breadth from a single amusing thought to a narrative arc or a song’s worth of lyrics. Common childhood themes of disobedience to parental and educational authority, trouble with siblings, chores and fanciful play are addressed in a characteristically irreverent manner, with frequent digressions into pure fantasy and fun. Never crossing over into the excessively precious or maudlin, Silverstein prefers to stick to a more self-conscious and unsentimental tone, gleefully exploring the macabre and outright disgusting topics frequented by children. On nearly every last opening, the text of the verses shares space with Silverstein’s expressive and loosely drawn illustrat